video games
As a world, real or virtual, video games and cybernetic environments need the experience of some professionals. One of them is an architect. These people have to understand the new world, and create new perspectives as its needs.
In this digital world we have landscapes where people want to have houses and cities to create an environment for their relationships. As architects, we should know how to solve these new cities necessities and the buildings are in them. They will be different than the buildings we have in The Earth, because they are not there, and the circumstances of the landscape, people who live there and so on, determined, and actually create, the architecture.
In conclusion, we have the opportunity of experiment with new concepts, to create a real world different than the one nowadays we know.
virtual society
In this globalize world where the Internet and network communications are fundamental for us it is a great idea to provide wireless in a whole city. It is no question about that, but the Internet and the cyberspace are worlds with no control: an enormous rhizome of lines interconnected that form huge networks.
In this world, the identity has a new and different meaning. The individual has lost its own "real" personality, creating a new virtual one. With that new personality, people can make wherever they want, because there is no control in their cybernetic life, and they can change their self at any time. I have no idea how this new virtual society can be controlled and governed, but as a social situation it needs this control. Maybe it should be also a virtual control that works in the same cybernetic world, not in the "real" one.
The problem is that it is hard to know what it is the meaning of "virtual world". For instance, could a virtual economy work by its own without the support of real things? The cybernetic world needs the real one because people that form both worlds solve their primary needs on the Earth. Will be some day when the virtual one can live by it own?